Ghan
“There's nowhere to run now.”
Skills
DMG scales off of DEF. Every 5 sec or each time the hero takes DMG, permanently increases DEF by 2%, up to an increase of 30% DEF.
Increases faction allies' basic attributes by 15%., Increases faction allies' DMG and Penetration based on their lost HP, up to 60% and 20% respectively at 30% HP., Increases faction allies' ATK and DEF based on their lost HP, up to an increase of 20% at 30% HP. When HP is below 25%, their ATK and DEF increase by an extra 5%.
Deals 70% DMG to up to 3 enemy target(s) in range.
Skill upgrades
- Lv. 2DMG +5%
- Lv. 3DMG +5%
- Lv. 4DMG +5%
- Lv. 5DMG +5%
Increases Block by 3 and grants P.DMG ReductionDMG ReductionDMG X (Takes effect only when stronger than the current buff/debuff on the same attribute.) and M. DMG ReductionM. DMG ReductionM. DMG Reduction +X (Takes effect only when stronger than the current buff/debuff on the same attribute.) to all allies in range. This effect lasts for 15 sec. During the skill, when taking fatal DMG, the hero enters UnyieldingUnyieldingWill not die from taking DMG . for 5 sec.
Skill upgrades
- Lv. 2Effect Duration +2 sec
- Lv. 3All DMG Reductions +20%
- Lv. 4Effect Duration +3 sec
- Lv. 5Skill Cost -100
Every 7 sec, the next Basic ATK immediately attacks up to 10 enemies ahead, dealing 300% AoE DMG. When the hero takes DMG, reduces the cooldown by 0.5 sec.
Skill upgrades
- Lv. 2DMG +80%
- Lv. 3Cooldown -1 sec
- Lv. 4DMG +120%
- Lv. 5Cooldown -1 sec
Triggers when HP drops below 30%. If the hero takes DMG below 25% Max HP, the DMG will be reduced to 10. This effect lasts for 10 sec. Cooldown: 90 sec.
Skill upgrades
- Lv. 2Effect Duration +2 sec
- Lv. 3Threshold to trigger damage reduction +5%
- Lv. 4Effect Duration +3 sec
- Lv. 5Threshold to trigger damage reduction +5%
Reduces the hero's Cost in the Arena by 5.
Awakenings
| A1 | Insensibility's Cooldown is reduced by 20 sec. |
|---|---|
| A2 | DEF +200. Faction's Allies' DMG IncreaseDMG IncreaseDMG +X (Takes effect only when stronger than the current buff/debuff on the same attribute.) by +5% |
| A3 | After the effect of Battle Cry ends, the next Basic ATK triggers a special Frantic Retribution instead, dealing up to 1000% AoE DMG to a maximum of 10 enemies ahead. The AoE DMG is based on the number of times this hero and allied heroes within the Ultimate range take DMG during Battle Cry. |
| A4 | All DMG Reductions 8% |
| A5 | Battle Cry gains a bonus range. |
Recommended builds
Early-game
Alt. gear: Iron Fortress
Mid-game
Alt. gear: Asclepius · Alt. artifacts: Death Knell, Nightmare Serpent
Late-game
Alt. gear: Undying Savage · Alt. artifacts: Regal Crest, Goddess' Grace
End-game
Alt. gear: Guardian, Unshaken Will, Tempered Will, Guardian · Alt. artifacts: Regal Crest
The Chaos Dominion
DMG ReductionDMG X (Takes effect only when stronger than the current buff/debuff on the same attribute.)
M. DMG ReductionM. DMG Reduction +X (Takes effect only when stronger than the current buff/debuff on the same attribute.)
P. DMG Reduction
DMG IncreaseDMG +X (Takes effect only when stronger than the current buff/debuff on the same attribute.)