Gul'Drak
Skills
Reduces Redeployment Time by 30. After deployment, triggers Spawn, and the hero's attacks inflict BleedBleedDeals continuous True DMG equal to X of the target's Max HP per sec for X sec and increases their P.DMG taken by X. Does not stack. for 5 sec on the target.
Deals 50% DMG to 1 enemy target 2 times.
Skill upgrades
- Lv. 2DMG +5%
- Lv. 3DMG +5%
- Lv. 4DMG +5%
- Lv. 5DMG +5%
Unleashes 10 consecutive slashes at 1 enemy target. Each slash deals 80% DMG 2 times and causes HP DrainHP DrainWhen activated, ignores any shield carried by the target and directly reduces HP. equal to 20% of current HP to the hero. Can only be triggered 1 time per deployment, and the hero receives UnyieldingUnyieldingWill not die from taking DMG . while it is active.
Skill upgrades
- Lv. 2DMG +20%
- Lv. 3DMG +20%
- Lv. 4DMG +20%
- Lv. 5DMG +20%
Each time the hero deals DMG to an enemy, inflicts 1 stack of Open Wounds for 10 sec. At max stacks, ignores 20% DEF, and each instance of DMG dealt reduces the remaining time until the next Spawn by 1.
Skill upgrades
- Lv. 2DEF Penetration +5%
- Lv. 3DEF Penetration +5%
- Lv. 4DEF Penetration +5%
- Lv. 5DEF Penetration +5%
When an allied hero or the vestige retreats or dies, gains 10% DMG IncreaseDMG IncreaseDMG +X (Takes effect only when stronger than the current buff/debuff on the same attribute.) for 10 sec.
Skill upgrades
- Lv. 2DMG Increase +5%
- Lv. 3DMG Increase +5%
- Lv. 4DMG Increase +5%
- Lv. 5Effect Duration +5 sec
Reduces the hero's Cost in the Arena by 5.
Awakenings
| A1 | Each time deployed, permanently increases DMG by 10%, stacking up to 3 times. |
|---|---|
| A2 | ATK +300 |
| A3 | Reduces the initial trigger time required for Spawn by 15. |
| A4 | Penetration +8% |
| A5 | Can be deployed on the vestige's tile to destroy it (considered a forced retreat), restoring 10% Max Rage to adjacent allies and doubling the number of slashes for the next Ultimate. |
Recommended builds
Early-game
Alt. gear: Deadly Aim, Juggernaut · Alt. artifacts: Consuming Rage, Warsong
Mid-game
Alt. gear: Annihilating Might, Night Terror, Fracture · Alt. artifacts: Rage Chain, Voroth's Wrath
Late-game
Alt. gear: Calamity, Infernal Roar · Alt. artifacts: Flux Pendant
End-game
Alt. gear: Warlord, Soulbound Arcana, Cataclysm, Infernal Roar · Alt. artifacts: Flux Pendant
The Chaos Dominion
The Infernal Blast
BleedDeals continuous True DMG equal to X of the target's Max HP per sec for X sec and increases their P.DMG taken by X. Does not stack.
DMG IncreaseDMG +X (Takes effect only when stronger than the current buff/debuff on the same attribute.)