Hatssut
The Avenging Empress
“Death is a gift from the God of the Netherworld and an end to all your suffering!”
Skills
Deals 50% DMG to the target and 20% DMG to 1 nearby enemy 2 consecutive times, prioritizing targets with low DEF.
Skill upgrades
- Lv. 2DMG Per Hit +2%
- Lv. 3DMG Per Hit +2%
- Lv. 4DMG Per Hit +3%
- Lv. 5DMG Per Hit +3%
Deals DMG to up to 5 enemies nearby, dealing 180% AoE DMG every 0.3 sec, lasting for 3 sec.
Skill upgrades
- Lv. 2DMG Increase +10%, Initial Rage +40
- Lv. 3DMG Increase +10%, Skill Cost -100
- Lv. 4DMG Increase +10%, Initial Rage +60
- Lv. 5DMG Increase +20%, Skill Cost -100, Effect Duration +1 sec
ATK bounces to 1 more target, with the DMG of each bounce increased by 5%. Each enemy hit also suffers from DEF ReductionDEF ReductionDEF X (Takes effect only when stronger than the current buff/debuff on the same attribute.) for 10 sec.
Skill upgrades
- Lv. 2Splash DMG +1%
- Lv. 3DEF Reduction +10%, Splash DMG +1%
- Lv. 4Splash DMG +1%
- Lv. 5DEF Reduction +10%, Splash DMG +1%, Soul pieces +1
When deployed, gains InvisibilityInvisibilityCannot be targeted. for 20 sec. Meanwhile, each kill increases ATK by 5%, stacking up to 5 time(s) and lasting for 8 sec.
Skill upgrades
- Lv. 2Invisibility Duration +5 sec, ATK Increase Duration +1 sec
- Lv. 3Invisibility Duration +5 sec
- Lv. 4Invisibility Duration +5 sec, ATK Increase Duration +1 sec
- Lv. 5Invisibility Duration +5 sec
Awakenings
| A1 | ATK-triggered Bounce DMG +5% |
|---|---|
| A2 | ATK +300 |
| A3 | Ghastly Stealth duration +10 sec. |
| A4 | Penetration +8% |
| A5 | Ghastly Burst duration +1 sec. |
Recommended builds
Early-game
Alt. gear: Deadly Aim, Juggernaut · Alt. artifacts: Consuming Rage, Warsong
Mid-game
Alt. gear: Annihilating Might, Fracture · Alt. artifacts: Keen Wisdom
Late-game
Alt. gear: Calamity · Alt. artifacts: Idril's Gaze, Aureate Visage, Reaper's Emblem, Ichor Chalice
End-game
Alt. gear: Soulbound Arcana · Alt. artifacts: Aureate Visage, Reaper's Emblem, Ichor Chalice
The Nightmare Council
DEF ReductionDEF X (Takes effect only when stronger than the current buff/debuff on the same attribute.)
InvisibilityCannot be targeted.