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Malrik

Malrik

The Rogue of Runes

MageLegendaryMagic damageThe Infernal BlastThe Esoteria Order

Skills

TalentTalent

The hero gains 20% DMG IncreaseDMG IncreaseDMG +X (Takes effect only when stronger than the current buff/debuff on the same attribute.). Grants Wizard’s Rune to the ally with the highest ATK in ATK range. This effect can only be triggered 1 time per deployment. When Wizard’s Rune is granted to an allied platform hero, Malrik’s Fire Form will be replaced with Frost Form.

Wizard’S RuneWizard’S RuneIncreases ATK, DEF, and HP of the rune bearer by 10%. This effect can stack with other effects and can be granted to allied heroes with Sanctity.Fire FormFire FormInitial form, specializing in single-target M. DMG.Frost FormFrost FormReduces DMG by 25% and converts all attacks to AoE DMG.
M. ATKBasic

Deals 100% DMG 1 time to 1 enemy in range.

Skill upgrades
  • Lv. 2Basic ATK DMG +5%
  • Lv. 3Basic ATK DMG +5%
  • Lv. 4Basic ATK DMG +5%
  • Lv. 5Basic ATK DMG +5%
Elemental AscensionUltimateRage 800 · Start 400Duration 15sManual

During the Ultimate, increases the hero's ATK by 30% for 15 sec. During this time, transforms the hero's Basic ATK into Fireball or Blizzard.

FireballFireballDeals 80% DMG to 1 enemy in range 3 time(s) and inflicts Burning.BlizzardBlizzardDeals 120% AoE DMG 1 time to up to 5 enemies in range and inflicts Winter's Bite
Skill upgrades
  • Lv. 2Fireball and Blizzard DMG +10%
  • Lv. 3Fireball and Blizzard DMG +10%
  • Lv. 4Effect Duration +5 sec
  • Lv. 5Skill Cost -100
Elemental CovenantPassive

While in the same form, every 5 Basic ATKs trigger Fire Blast or Ice Storm one time. If no Basic ATK is launched for 5 sec, the next ATK is guaranteed to trigger this effect.

Fire BlastFire BlastDeals 320% DMG 1 time to 1 enemy in range and inflicts Burning.Ice StormIce StormDeals 35% AoE DMG 1 time per sec to the target and 5 surrounding enemies for 4 sec, with a 50% chance to inflict Winter's Bite
Skill upgrades
  • Lv. 2Fire Blast’s DMG +20%, Ice Storm’s DMG +5%
  • Lv. 3Fire Blast’s DMG +20%, Ice Storm’s DMG +5%
  • Lv. 4Fire Blast’s DMG +20%, Ice Storm’s DMG +5%
  • Lv. 5Fire Blast’s DMG +20%, Ice Storm’s DMG +5%
Rune MasteryPassive

When casting the Ultimate, restores 10% Rage to heroes granted with Wizard's Rune. Malrik permanently gains 6% ATK, up to 3 times for each battle. If no one is granted with runes, restores an extra 10% Rage for Malrik.

Skill upgrades
  • Lv. 2ATK Increase +2%
  • Lv. 3Rage Regen +5%
  • Lv. 4ATK Increase +2%
  • Lv. 5Rage Regen +5%
Rune of DeceptionPassive

In Malrik's Halls of Illusion, when the ultimate is triggered, applies Wizard's Rune to 1 additional allied hero with the highest ATK on the field. This can only trigger 1 time per deployment. Marik will not change forms based on this rune.

Recommended builds

Early-game

SetsSavage StrikeTwisted Blade
ArtifactKeen Wisdom
MainATK% or ATK
SubATK%, ATK, ATK Speed, Crit%, Crit DMG, Rage Regen

Alt. gear: Deadly Aim, Juggernaut · Alt. artifacts: Consuming Rage, Warsong

Mid-game

SetsCalamityNight Terror
ArtifactWhite Tower Trinket
Main2x ATK%, 1x Crit DMG
SubCrit%, ATK%, Crit DMG, ATK Speed, Rage Regen

Alt. gear: Annihilating Might, Fracture · Alt. artifacts: Spellcaster's Echo

Late-game

SetsWarlordSoulbound Arcana
ArtifactTear of Twilight
Main2x ATK%, 1x Crit DMG
SubCrit%, ATK%, Crit DMG, ATK Speed, Rage Regen

Alt. gear: Calamity · Alt. artifacts: Heaven's Rage

End-game

SetsWicked VengeanceCataclysm
ArtifactTear of Twilight
Main3x ATK%
SubCrit%, ATK%, Crit DMG, ATK Speed, Rage Regen

Alt. gear: Warlord, Soulbound Arcana