Shamir
Mind of the Depths
“We ride the great wave of duty.”
Skills
Launches single-target M. ATK, applying Drowning Water to the target hit.
Unleashes an energy ball, dealing 150% DMG to 1 target and inflicting Drowning Water. The ball then generates 5 energy shockwave(s) over 10 sec, each dealing 15% AoE DMG and applying Drowning Water to the targets.
Skill upgrades
- Lv. 2Shockwave DMG +5%, Skill Cost -100
- Lv. 3Initial DMG +20%
- Lv. 4Shockwave DMG +5%, Skill Cost -100
- Lv. 5Initial DMG +30%
The Drowning Water effect is stackable. Every stack of Drowning Water increases the DMG the target takes from the caster's Basic ATK and Ultimate by 10%, up to 3 stack(s).
Skill upgrades
- Lv. 2DMG Increase +1%
- Lv. 3DMG Increase +1%
- Lv. 4DMG Increase +1%
- Lv. 5DMG Increase +2%
Attacking targets afflicted with Drowning Water increases ATK by 4%, up to 20%.
Skill upgrades
- Lv. 2Max ATK Increase +4%
- Lv. 3Max ATK Increase +4%
- Lv. 4Max ATK Increase +4%
- Lv. 5Max ATK Increase +8%
Awakenings
| A1 | Targets with at least [3] stacks of Drowning Water will be inflicted with Immobilize when attacked by Shamir. |
|---|---|
| A2 | ATK +5% |
| A3 | Max Drowning Water Stacks: [4] |
| A4 | Crit. Rate +8% |
| A5 | When using the Ultimate Skill, deals [15%] more DMG for [8] sec. |
Recommended builds
Early-game
Alt. gear: Deadly Aim, Juggernaut · Alt. artifacts: Consuming Rage, Warsong
Mid-game
Alt. gear: Annihilating Might, Fracture, Wisdom, Doom · Alt. artifacts: Nightmare Samsara
Late-game
Alt. gear: Whirlwind · Alt. artifacts: Tidal Ring, Tome of Horror
End-game
Alt. gear: Warlord, Soulbound Arcana, Cataclysm · Alt. artifacts: Tear of Twilight
The North Throne