Solcadens
Hellfire Emperor
Skills
When attacking the same target, Basic ATK deals increasing DMG. Each ATK increases DMG by 6% for 10 sec, up to 10 time(s), and inflicting BurningBurningDeals X continuous M.DMG per sec . Burning effects from different sources can coexist..
Increases faction allies' basic attributes by 15%., When Lord Solcadens casts Hell Breaks Loose, all faction allies gain Penetration IncreasePenetration IncreaseIgnore X of DEF and M. RES., deal 40% extra DMG to shielded targets, and deal 30% extra DMG to Elites and Bosses for 20 sec.
Deals 80% M. DMG to 1 enemy continuously.
Skill upgrades
- Lv. 2DMG +5%
- Lv. 3DMG +5%
- Lv. 4DMG +5%
- Lv. 5DMG +5%
Upon activation, the Talent effect increases DMG by 10% for 12 sec instead. Marks 1 target(s) with the highest HP for 10 sec, during which all heroes will prioritize attacking them. Upon expiring, the mark will explode, dealing 240% AoE DMG. Additionally, when the hero is deployed as a Lord, he gains Pyro Blitz.
Skill upgrades
- Lv. 2DMG Increase per sec +1%
- Lv. 3Blast DMG of Marks +60%
- Lv. 4Skill Cost -50
- Lv. 5Skill Cost -50
Upon inflicting BurningBurningDeals X continuous M.DMG per sec . Burning effects from different sources can coexist. on targets, there is a 15% chance to gain 1 Fiery Essence, stacking up to 4. During the next Ultimate, every Essence deals 60% extra DMG.
Skill upgrades
- Lv. 2Trigger Chance +2%
- Lv. 3DMG Multiplier +10%
- Lv. 4Trigger Chance +3%
- Lv. 5DMG Multiplier +10%
Becomes immune to BurningBurningDeals X continuous M.DMG per sec . Burning effects from different sources can coexist. DMG. When deployed in a Lord team of the same faction, faction team members also gain this immunity. After Talent inflicts BurningBurningDeals X continuous M.DMG per sec . Burning effects from different sources can coexist. on targets, there is a 80% chance to increase their received BurningBurningDeals X continuous M.DMG per sec . Burning effects from different sources can coexist. DMG by 20%.
Skill upgrades
- Lv. 2Burning DMG Taken +5%
- Lv. 3Trigger Chance +5%
- Lv. 4Burning DMG Taken +5%
- Lv. 5Trigger Chance +5%
Awakenings
Recommended builds
Early-game
Alt. gear: Deadly Aim, Juggernaut · Alt. artifacts: Consuming Rage, Warsong
Mid-game
Alt. gear: Annihilating Might, Fracture, Wisdom, Doom · Alt. artifacts: Keen Wisdom
Late-game
Alt. gear: Calamity · Alt. artifacts: Heaven's Rage
End-game
Alt. gear: Warlord, Soulbound Arcana
The Infernal Blast
BurningDeals X continuous M.DMG per sec . Burning effects from different sources can coexist.
Penetration IncreaseIgnore X of DEF and M. RES.
Vulnerability (P. DMG)Vulnerability (P.DMG): P.DMG taken +X (Takes effect only when stronger than the current buff/debuff on the same attribute.)
Vulnerability (M. DMG)Vulnerability (M.DMG): M.DMG taken +X (Takes effect only when stronger than the current buff/debuff on the same attribute.)