Valderon
“The realm trembles at the sight of my blade.”
Skills
Basic ATK has at least a(n) 25% chance to trigger Chaotic Annihilation instead. A lower HP grants a higher chance to trigger Chaotic Annihilation, reaching its maximum chance of 50% when HP falls to 30%.
Increases faction allies' basic attributes by 15%., Increases faction allies' DMG and Penetration based on their lost HP, up to 60% and 20% respectively at 30% HP., When faction lord Valderon is deployed, deals DMG equal to 50% of current HP to 3 nearest units (excluding Elites and Bosses), increasing his DMG dealt by 30% and reducing his DMG received by 20%. Each unit damaged further increases Valderon's DMG dealt by 5% and reduces his DMG received by 5%, up to 3 times.
Deals 100% DMG to 1 enemy.
Skill upgrades
- Lv. 2DMG +5%
- Lv. 3DMG +5%
- Lv. 4DMG +5%
- Lv. 5DMG +5%
Gains 1 stack of Chaotic Vitality. When Potent Surge reaches its maximum, gains 2 stacks of Chaotic Vitality. Inflicts Vulnerability (P. DMG)Vulnerability (P. DMG)Vulnerability (P.DMG): P.DMG taken +X (Takes effect only when stronger than the current buff/debuff on the same attribute.) on nearby enemies conitinuously during the effect duration.
Skill upgrades
- Lv. 2Attibute Increase for Each Stack +5%
- Lv. 3Attibute Increase for Each Stack +5%
- Lv. 4Attibute Increase for Each Stack +5%
- Lv. 5Skill Cost -100
When Karma of Fallen is less than 3 stacks, the hero can prevent an incoming fatal DMG, then restores 30% HP and gains 1 stack of Karma of Fallen. Upon death or retreat, each stack of Karma of Fallen increases Redeployment Time by 30 sec. Each time the hero gains Chaotic Vitality, he will be protected from gaining Karma of Fallen within 3 sec.
Skill upgrades
- Lv. 2Additional Redeployment Time for Each Stack -5 sec.
- Lv. 3Protection Time after Acquiring Chaotic Vitality +1 sec
- Lv. 4Additional Redeployment Time for Each Stack -5 sec.
- Lv. 5Protection Time after Acquiring Chaotic Vitality +1 sec
When Chaotic Annihilation hits a target, restores 30 extra Rage. When an ally on the battlefield dies, restores 30% Rage.
Skill upgrades
- Lv. 2Rage Restored upon Hit +5
- Lv. 3Rage Restored upon Hit +5
- Lv. 4Rage Restored upon Hit +10
- Lv. 5Rage Restored from Ally's Death +10%
Reduces the hero's Cost in the Arena by 5.
Awakenings
| A1 | When deployed, gains 1 stack of Chaotic Vitality. During that period, the Ultimate becomes unavailable. |
|---|---|
| A2 | ATK +300. Increases faction team members' DMG by 5%. |
| A3 | During Chaotic Vitality, the hero's ATK ignores 50% of the target's DEF |
| A4 | Penetration +8% |
| A5 | When Chaotic Annihilation is triggered, increase ATK Spd. by 130 for 5 sec. |
Recommended builds
Early-game
Alt. gear: Deadly Aim, Juggernaut · Alt. artifacts: Consuming Rage, Warsong
Mid-game
Alt. gear: Annihilating Might, Fracture, Wisdom, The Glacier · Alt. artifacts: Rage Chain, Voroth's Wrath
Late-game
Alt. gear: Calamity, Infernal Roar · Alt. artifacts: Shattered Hilt, Flux Pendant, Wailing Skull
End-game Guild Boss 2
Alt. gear: Warlord, Soulbound Arcana · Alt. artifacts: Shattered Hilt
End-game Guild War
Alt. gear: Warlord, Soulbound Arcana · Alt. artifacts: Chaotic Doomblade, Shattered Hilt
The Chaos Dominion
Vulnerability (P. DMG)Vulnerability (P.DMG): P.DMG taken +X (Takes effect only when stronger than the current buff/debuff on the same attribute.)