Zelus
“More flesh to ruin.”
Skills
Killing an enemy increases DMG by 10% for 5 sec.
When attacking, creates a Ground Effect Area that deals 25% AoE DMG per sec to multiple enemies for 5 sec. Airborne units take half the DMG instead. ATK Spd. bonuses do not affect Basic ATK.
Deals 140% AoE DMG to up to 12 enemy targets in a large Ground Effect Area ahead. Afterward deals 70% AoE DMG every sec for 10 sec. Airborne units take half the DMG.
Skill upgrades
- Lv. 2Burst DMG +20%, Skill Cost -50, Initial Rage +40
- Lv. 3DMG Over Time +10%, Initial Rage +40
- Lv. 4Burst DMG +20%, Skill Cost -50, Initial Rage +40
- Lv. 5DMG Over Time +10%, Initial Rage +80
Increases the DMG caused by Ground Effect Area by 6% per sec.
Skill upgrades
- Lv. 2DMG Increase +1%
- Lv. 3DMG Increase +1%
- Lv. 4DMG Increase +1%
- Lv. 5DMG Increase +1%
All enemies in the Ground Effect Area gain Vulnerability (M. DMG)Vulnerability (M. DMG)Vulnerability (M.DMG): M.DMG taken +X (Takes effect only when stronger than the current buff/debuff on the same attribute.).
Skill upgrades
- Lv. 2Extra M. DMG Taken by Targets +1%
- Lv. 3Extra M. DMG Taken by Targets +1%
- Lv. 4Extra M. DMG Taken by Targets +1%
- Lv. 5Extra M. DMG Taken by Targets +2%
Awakenings
| A1 | The Ground Effect Area created with Basic ATK lasts for 1 extra sec. When the Ground Effect Area damages enemy units, it inflicts SlowSlowMovement Spd. -50% for 1 sec (Takes effect only when stronger than the current buff/debuff on the same attribute.) on them. |
|---|---|
| A2 | ATK +5% |
| A3 | Running Styx Duration +2 sec |
| A4 | Cost -3 |
| A5 | Increases AoE DMG by 20% and extends the Ground Effect Area created with Basic ATK |
Recommended builds
Early-game
Alt. gear: Deadly Aim, Juggernaut · Alt. artifacts: Consuming Rage, Warsong
Mid-game
Alt. gear: Annihilating Might, Fracture, Curse, Styx · Alt. artifacts: Keen Wisdom
Late-game
Alt. gear: Calamity · Alt. artifacts: Unfortunate Skull, Graveyard Opus
End-game
Alt. gear: Warlord, Soulbound Arcana · Alt. artifacts: Graveyard Opus
The Cursed Cult
Vulnerability (M. DMG)Vulnerability (M.DMG): M.DMG taken +X (Takes effect only when stronger than the current buff/debuff on the same attribute.)
SlowMovement Spd. -50% for 1 sec (Takes effect only when stronger than the current buff/debuff on the same attribute.)